Magic damage  魔法伤害

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For the other types of damage see: Physical damage and True damage.
关于其他伤害类型,请参见:物理伤害和真实伤害。

Magic damage is one of the three types of damage in League of Legends. Magic damage is dealt by a portion of all damaging spells from champions, items, runes, and buffs.
魔法伤害是英雄联盟中三种伤害类型之一。魔法伤害由来自英雄、物品、符文和增益效果的部分伤害技能造成。

Statistics influencing magic damage[edit | edit source]
影响魔法伤害的统计数据编辑 | 编辑源代码

Magic damage spells commonly scale off of  health and/or the offensive statistics  attack damage and  ability power, but other scalings may also be used.
魔法伤害技能通常根据 生命值和/或攻击性属性 攻击伤害和 法术强度进行缩放,但也可能使用其他缩放方式。

 Magic resistance mitigates received magic damage by a percentage. The effectiveness of  magic resistance can be reduced by  magic penetration.
魔法抗性通过百分比减少所受到的魔法伤害。 魔法抗性的有效性可以通过 魔法穿透来降低。

Items that deal magic damage[edit | edit source]
可以造成魔法伤害的物品编辑 | 编辑源代码

Champions that don't deal any magic damage[edit | edit source]
不造成魔法伤害的英雄编辑 | 编辑源代码

The following list consists of champions that don't deal any magic damage (not counting sources other than abilities and basic attacks, such as An icon representing Leona Leona's An icon for Leona's ability Sunlight Sunlight or An icon for the item Sunfire Aegis Sunfire Aegis):
以下是不造成任何魔法伤害的英雄列表(不计算除技能和普通攻击之外的来源,如 An icon representing Leona 莱昂娜的 An icon for Leona's ability Sunlight 阳光效果或 An icon for the item Sunfire Aegis 日炎之盾):

Champion abilities[edit | edit source]
英雄技能编辑 | 编辑源代码

These are champions' abilities that deal magic damage but scale with attack damage:
以下是一些造成魔法伤害但按攻击伤害缩放的英雄技能: