Channel  频道

From League of Legends Wiki, LoL Wiki
Jump to navigation Jump to search
An icon representing Katarina Katarina channeling An icon for Katarina's ability Death Lotus Death Lotus to throw her daggers.
An icon representing Katarina An icon for Katarina's ability Death Lotus 投掷她的匕首。

A channel is a trait of certain abilities that causes the caster to become occupied for a period of time in which they must delay the effects of a spell to trigger them afterwards or maintain them over the duration.
通道是某些技能的一种特性,使施法者在一段时间内被占用,必须延迟法术效果以便稍后触发或在持续时间内维持该效果。

Channels are capable of allowing or preventing the caster from performing certain actions, including moving, declaring attacks, casting abilities, using summoner spells, or activating items.
通道可以允许或阻止施法者执行某些动作,包括移动、发起攻击、施放技能、使用召唤师技能或激活物品。

Interrupting Channels[edit | edit source]
中断引导编辑 | 编辑源代码

Channels can be interrupted to cancel the spell entirely. The caster may be able to interrupt their channel by performing certain actions, depending on the spell.
引导法术可以被中断,从而完全取消施法。根据法术的不同,施法者可能能够通过执行某些动作来中断自身的引导。

All channels are interrupted by the following forms of crowd control: airborne, forced action, silence, sleep, stasis, stun, suspension, and suppression. These crowd control effects disable casting and will therefore interrupt channels, as well as prevent channels from being started. Disrupt is a special form of crowd control that specifically interrupts channels.
以下形式的控制效果会中断所有引导: 击飞、 强制行动、 沉默、 睡眠、 停滞、 眩晕、 悬空、 悬停和 压制。这些控制效果会禁用施法并因此中断引导,同时防止引导开始。 打断是一种专门用于中断引导的特殊控制效果。

Movement channels, or those that cause the caster to move (by either dashing or blinking or other forms of movement), are also interrupted by root and ground. This may be case by case depending on the spell.
移动引导,即使施法者通过 冲锋、 闪烁或其他移动形式移动的引导,也会被 定身和 地面效果中断。具体情况可能因法术而异。

Objective channels, or those that require the caster to be out of combat, are also interrupted upon taking damage.
目标引导,即要求施法者处于脱战状态的引导,在受到伤害时也会被中断。

Channels can be set to not be interruptible, meaning none of the crowd control effects stated above would affect the channel's status. Note that entering a death or resurrection state will cancel all ongoing actions, including channels.
可以将频道设置为不可中断,这意味着上述任何的控制效果都不会影响频道的状态。请注意,进入 死亡或 复活状态将会取消所有正在进行的动作,包括频道。

Spells not interrupting Channels[edit | edit source]
不会中断频道的法术编辑 | 编辑来源

The following abilities and item actives do not interrupt channels by any means when they are used, except when the channel in question is cancelled by certain conditions (such as moving):
以下技能和物品主动效果在使用时不会中断频道,除非频道因某些特定条件(如移动)而被取消:

List of Channels[edit | edit source]
频道列表

Normal Channels[edit | edit source]
普通频道

Champion abilities  英雄技能
Item actives  物品主动技能
Other  其他

Movement Channels[edit | edit source]
移动引导技能编辑 | 编辑源代码

Champion abilities  英雄技能
Summoner spells  召唤师技能
Spells  法术
Other  其他

An icon for Sion's ability Unstoppable Onslaught Unstoppable Onslaught and An icon for Pantheon's ability Grand Starfall Grand Starfall (second channel) both grant crowd control immunity to the caster during their channels, therefore they could not be interrupted by crowd control.
不可阻挡的冲锋和大星坠(第二个通道)都会在通道期间为施法者授予控制免疫,因此无法被控制技能打断。

Objective Channels[edit | edit source]
目标通道编辑 | 编辑源代码

Champion abilities  英雄技能
Spells  法术
Other  其他

Uninterruptible Channels[edit | edit source]
不可中断的引导技能编辑 | 编辑源代码

An icon representing Irelia Irelia channeling An icon for Irelia's ability Defiant Dance Defiant Dance even after being suppressed.
An icon representing Irelia 即使被 压制,艾瑞莉亚仍在 An icon for Irelia's ability Defiant Dance 蓄力进行反抗之舞。
Champion abilities  英雄技能
Other  其他


Charged Abilities[edit | edit source]
蓄力技能编辑 | 编辑源代码

An icon representing Xerath Xerath charging up An icon for Xerath's ability Arcanopulse Arcanopulse to increase the range of the beam he is about to fire.
An icon representing Xerath 赫克斯特正在蓄力 An icon for Xerath's ability Arcanopulse 奥术脉冲以增加即将发射的光束的射程。

A charged spell has an active and a recast. The activation causes the caster to initiate a channel in which they charge up over a specified time during it as a means to increase the spell's effectiveness. The recast can be used to end the channel to trigger the spell's effects.
蓄力法术具有激活和重新施放两个阶段。激活会使施法者开始一个蓄力过程,在此期间,他们会在指定的时间内积蓄能量,从而提高法术的效果。重新施放可用于结束蓄力阶段并触发法术的效果。

Charged spells will cancel if the channel's duration permits. If stated otherwise, the recast will be automatically used. Some charged spells will also cause the recast to be automatically used upon being interrupted by crowd control.
如果施法的持续时间允许,充能法术将被取消。除非另有说明,否则法术将自动重新施放。一些充能法术在被控制技能打断后,也会自动重新施放。

All charged spells, with the exception of An icon representing Briar Briar's An icon for Briar's ability Chilling Scream Chilling Scream, An icon representing K'Sante K'Sante's An icon for K'Sante's ability Path Maker Path Maker, and An icon representing Sion Sion's An icon for Sion's ability Decimating Smash Decimating Smash, will allow the caster to freely input the targeting direction of the recast during the channel. The aforementioned exceptions cause the caster to input the targeting direction of the recast at the time of the first cast; the target direction cannot be changed once the ability is cast.
所有蓄力法术,除了 An icon representing Briar 布莱尔的 An icon for Briar's ability Chilling Scream 寒冰尖啸、 An icon representing K'Sante 凯山特的 An icon for K'Sante's ability Path Maker 开路者和 An icon representing Sion 赛恩的 An icon for Sion's ability Decimating Smash 毁灭重击之外,都允许施法者在蓄力期间自由调整重施法的目标方向。上述例外情况下,施法者在第一次施法时就必须确定重施法的目标方向,一旦法术施放后便无法更改。

Charging is a sub-classification. The forms of crowd control that interrupt a charged spell depends on the type of channel.
蓄力是一个子分类。中断蓄力法术的控制技能类型取决于具体的引导类型。

Champion abilities  英雄技能
Summoner Spells  召唤师技能

Channel Interactions[edit | edit source]
频道交互编辑 | 编辑源代码

The following channels cause the caster to be unable to cast some or all of their abilities and/or issue attack commands, but still allows them to issue movement commands.
以下信道会导致施法者无法施放部分或全部技能和/或发出攻击命令,但仍允许发出移动命令。

The following channels cause the caster to become unable to issue movement commands, but still allows them to cancel the channel early by other means.
以下的引导技能会导致施法者无法发出移动命令,但仍然允许通过其他方式提前取消引导。

The following channels cause the caster to become unable to issue movement or attack commands or cast abilities, in addition to not allowing them to cancel the channel early.
以下通道会使施法者无法发出移动或攻击命令,也无法施放技能,并且不允许提前取消通道。

In contrast to the above, the following channels do not necessarily prevent the caster from performing actions but will automatically cancel when they do so for all or certain actions:
与上述情况相反,以下频道并不一定会阻止施法者执行动作,但在执行某些或所有动作时会自动取消:

An icon representing Ryze Ryze's An icon for Ryze's ability Realm Warp Realm Warp is the only channel that does not disable any actions and prevents the caster from cancelling it early.
An icon representing Ryze 瑞兹的 An icon for Ryze's ability Realm Warp 超域传送是唯一一个不会禁用任何动作且阻止施法者提前取消的通道。

Casting Times[edit | edit source]
施法时间编辑 | 编辑源代码

A majority of abilities and item actives have a casting time, during which time the caster cannot move, attack, or cast other abilities but will instead buffer them to be issued at the end of the cast time. Cast times will pause all previous actions until they complete, although some may interrupt them as whole.
大多数技能和物品主动效果都有施法时间,在此期间施法者无法移动、攻击或释放其他技能,但可以缓存指令以在施法时间结束时执行。施法时间会暂停所有先前的动作,直到施法完成,尽管某些情况可能会完全中断它们。

Cast times cannot be interrupted by any means except by death. Anything occurring after the completion of a cast time will take place regardless of the caster's circumstance.
施法时间无法被任何方式中断,除非施法者死亡。施法时间完成后发生的任何事情都将照常进行,不受施法者当前情况的影响。

Note that spells may have both a cast time and a channel, with the former always occurring first.
注意,法术可能同时具有施法时间和引导时间,且前者总是先发生。

Effects with Cast Times[edit | edit source]
带有施法时间的效果(编辑 | 编辑源代码)