Grievous Wounds  致命伤口

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Grievous Wounds is a debuff that reduces all of a unit's healing and  health regeneration received by 40%.
grievous wounds(致命伤)是一个减少目标单位 40%所有治疗和生命恢复的负面状态。

Sources[edit | edit source]
来源编辑

Champion abilities[edit | edit source]
英雄技能编辑 | 编辑源代码

Items[edit | edit source]  物品编辑 | 编辑源代码

Summoner Spells[edit | edit source]
召唤师技能编辑 | 编辑源代码

Notes[edit | edit source]  注释编辑 | 编辑源代码

  • Shields are a way of temporarily adding health to a champion that is not reduced by Grievous Wounds.
    护盾是一种临时为英雄添加生命值的方式,不会受到抑制治疗效果的影响。
  • A unit afflicted by Grievous Wounds has the icon to the right of them.
    被抑制治疗效果影响的单位在其身边右侧会显示相应图标。
  • Items which provide Grievous Wounds will display the total healing reduced by the debuff regardless of its source.(bug)
    提供抑制治疗效果的物品将显示从任何来源被减少的总治疗量。 (bug)
  • Grievous Wounds does not stack; the duration of the debuff will overlap on separate effects and refresh on the same effect.
    灼伤效果不会叠加;不同效果造成的减疗状态会重叠,同一效果则会刷新持续时间。
Type   类型  Heal and Shield Power
治疗与护盾强度
An icon for the item Spirit Visage Spirit Visage
An icon for the item Spirit Visage 法术抗性之力
An icon representing Revitalize Revitalize*
An icon representing Revitalize 生命恢复*
Grievous Wounds
重伤
An icon for the item Serpent's Fang Serpent's Fang
An icon for the item Serpent's Fang 蛇女之牙
 Health regeneration
生命恢复
No Yes No Yes No
 Life steal
生命偷取
No Yes Yes Yes No
 Omnivamp   全能吸血 No Yes Yes Yes No
 Physical vamp
物理吸血
No Yes Yes Yes No
 Spell vamp
法术吸血
No Yes Yes Yes No
Drain effects
吸血效果
Yes Yes Yes Yes No
Self heals  自身回复 Yes Yes Yes Yes No
Self shields  自身护盾 Yes Yes Yes No Yes
Incoming heals  incoming 治疗 No Yes Yes Yes No
Incoming shields  传入的护盾 No Yes Yes No Yes
Outgoing heals  传出的治疗效果 Yes No Yes No No
Outgoing shields  传出的护盾 Yes No Yes No No
 Bonus health
额外生命值
No No No No No


Strategy[edit | edit source]
战略编辑 | 编辑源

  • Grievous Wounds is generally used to limit or minimize the healing, omnivamp, or  life steal of one enemy champion ability such as An icon representing Darius Darius' An icon for Darius's ability Decimate Decimate, An icon representing Renekton Renekton's An icon for Renekton's ability Cull the Meek Cull the Meek or An icon representing Sylas Sylas' An icon for Sylas's ability Kingslayer Kingslayer. It can also weaken burst healing champions such as An icon representing Aatrox Aatrox, An icon representing Dr. Mundo Dr. Mundo, An icon representing Fiora Fiora, An icon representing Swain Swain, An icon representing Trundle Trundle, An icon representing Vladimir Vladimir, An icon representing Warwick Warwick, or An icon representing Zac Zac.
    痛苦之伤通常用于限制或最小化一个敌方英雄的治疗、全能吸血或生命偷取能力,例如德莱厄斯的《大砍刀》、雷内克顿的《屠戮》或塞拉斯的《王者之杀》。它还可以削弱像亚托克斯、蒙多医生、菲奥拉、斯维因、特朗德、弗拉基米尔、沃里克或扎克这样的爆发性治疗英雄。
    • Grievous Wounds isn't only useful against champions with in-built sustain. Some can build viable items or take runes that give them sustain, such as An icon for the item Ravenous Hydra Ravenous Hydra, An icon for the item Bloodthirster Bloodthirster, An icon representing Conqueror Conqueror, or An icon representing Legend: Bloodline Legend: Bloodline. Grievous Wounds is also useful against them. This is important to notice especially in situations where technically there are no champions with natural sustain on the enemy team, but they may own or have sources of bonus effects that would grant them sustain.
      痛苦之伤不仅对具有内置回复能力的英雄有用。一些英雄可以购买有效的装备或选择提供回复的符文,如贪欲九头蛇、血手、征服者或传奇:血统。痛苦之伤对这些情况同样有效。尤其要注意,即使敌方队伍看似没有天生回复能力的英雄,他们可能拥有能够提供额外回复效果的来源。
    • On the other hand, some champions only have sustain when out of combat. This includes An icon representing Garen Garen, An icon representing Tahm Kench Tahm Kench, and champions that build An icon for the item Warmog's Armor Warmog's Armor. Grievous Wounds is not effective against those champions (as the debuff usually doesn't last long enough for it to have effect on them); the most effective way to prevent them from healing is to force them to stay in combat.
      另一方面,一些英雄只有在脱离战斗时才能回复。这包括盖伦、塔姆·肯奇和购买了沃玛格之心的英雄。对这些英雄来说,痛苦之伤效果并不明显(因为减益效果通常持续时间不够长);阻止他们回复的最有效方法是迫使他们保持战斗状态。
    • It is important to note that Grievous Wounds also affects healing from outside sources instead of just self-healing. This is especially important against An icon representing Soraka Soraka, which can use An icon for Soraka's ability Astral Infusion Astral Infusion to out-sustain her enemies, even if her allies don't have sustain themselves.
      需要注意的是,"重伤"效果也会影响来自外部的治疗,而不仅仅是自身治疗。这一点对于对抗索拉卡尤其重要,她可以使用天赋技能"星灵灌注"来持续恢复生命,即便她的队友没有持续恢复能力。
  • Grievous Wounds is dispelled by An icon representing Sion Sion's An icon for Sion's ability Glory in Death Glory in Death, resurrection effects, and death.
    "重伤"效果会被西恩的"荣耀之死"、复活效果以及死亡所驱散。

Trivia[edit | edit source]  琐事编辑|编辑源代码

Enhanced  强化
Standard  标准
  • An icon representing Singed Singed's An icon for Singed's ability Poison Trail Poison Trail during An icon for Singed's ability Insanity Potion Insanity Potion, and An icon representing Varus Varus' An icon for Varus's ability Hail of Arrows Hail of Arrows are the only abilities that can apply Grievous Wounds to non-champions.
    An icon representing Singed 辛吉德的 An icon for Singed's ability Poison TrailAn icon for Singed's ability Insanity Potion 期间,以及 An icon representing Varus 维鲁斯的 An icon for Varus's ability Hail of Arrows 是唯一可以对非英雄单位施加重伤效果的技能。
  • Grievous Wounds had different indicators between its standard and enhanced application.
    重伤效果在标准和强化状态下有不同的指示器。


Patch History[edit | edit source]
补丁历史记录编辑 | 编辑源代码

V13.7
  • New Effect: All sources of the effect that are dependent on damage dealt now apply it even if the damage was completely mitigated by a shield.
    新效果:所有依赖于造成伤害的效果来源,即使伤害被护盾完全抵消,也会施加该效果。
V13.3
  • Removed: Enhanced effect.
    已移除:增强效果。
    • All sources of the effect now apply it at 40% effectiveness.
      现在所有的效果来源都以 40%的有效性施加。
V13.1b
  • Standard effect for items increased to 40% from 25%.
    标准效果从 25%提升到 40%。
  • Removed: Enhanced effect for items at 40%.
    已移除:物品的增强效果为 40%。
V12.12
V12.11
  • Standard effect reduced to 25% from 30%.
  • Enhanced effect reduced to 40% from 50%.
V12.10
  • Standard effect reduced to 30% from 40%.
  • Enhanced effect reduced to 50% from 60%.
V11.18
V10.23
V9.14
V6.9
  • Now affects healing from all sources instead of self-healing.
V5.22
  • Now only affects self-healing from healing from all sources.
  • Healing reduction reduced to 40% from 50%.