能力效果
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技能效果是指每当英雄角色造成时触发的效果,包括那些本行为如同普通攻击的能力。
本文仅列出适用于多个英雄的技能效果。
能力效果 | 英雄联盟维基 触发来自能力造成的伤害 | 编辑源代码
以下效果会在你从任何来源造成能力伤害时触发:
- 物品
- 符文
- 中立 Buff
- 其他
触发来自英雄技能伤害的效果 edit | edit 源
以下效果会在你使用英雄技能造成技能伤害时触发:
- 装备
游戏元素
| General | Abilities (Casting resource) · Basic attack · Combat status · Cooldown · Damage (Ability damage · Physical · Magic · True · Damage modifier) · Experience · Kill (Death · Assist · Execution) · Strategies · Unit radius (Collision · Selection · Size) |
|---|---|
| Targeting Types | Auto (Passive · Self) · Direction · Location · Unit · Proximity · Vector |
| Unit types | Champion · Minion · Monster · Pets · Structures (Turret · Inhibitor · Nexus) · Jungle plants · Wards |
| Effect types | Ability effects · Attack effects (On-hit) · Area of effect · Damage over time · Grievous Wounds · Heal · Redirected damage · Shield |
| Ability types | Attached · Aura · Blink · Buff · Channel · Crowd control · Dash · Debuff · Invulnerability · Pet · Projectile · Sight · Spell shield · Stealth · Tether · Untargetability |
Retrieved from "https://wiki.leagueoflegends.com/en-us/Ability_effects?oldid=3859862"
| Passive: Dealing | |
| Cooldown: 10 seconds | |
| Ability power: | +100 |
| Ability haste: | +10 |
| Mana: | +600 |
| Passive: | Unique – Fire: Gain 6 Shot Charge stacks to fire. Dealing ability damage to an enemy consumes all Shot Charges to deal 75 (+ 5% AP) bonus magic damage to them and, for each charge consumed beyond the first, an additional enemy within |
| Limitations: |
Limited to 1 Luden's Companion. |
| Recipe: |