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STREET FIGHTER 6

Battle Change List

202506 Ver.

202506 Ver.  202506 版本

Select Character

Adjustment Summary  调整概要

Ryu's adjustment are aimed at tweaking his situation after a special move connects and improving the abilities of his attacks after using Denjin Charge.
本次隆的调整旨在优化必杀技命中后的战局掌控力,并强化电刃充电状态下的攻击性能。


By improving Ryu's situation after hitting with Heavy Shoryuken or Super Art level 3, we're looking to achieve a balance between Ryu's traditional high damage and continuing his offense, which we hope will increase the expected amount of damage he can dish out in a single interaction.
通过提升重升龙拳与三级超级必杀技命中后的优势,我们力求在保持隆传统高伤害特性的同时,强化其进攻连贯性。此举有望显著提升他在单次攻防回合中的预期伤害输出。


While Ryu can continue on the offense after a big hit, Denjin Charge requires him to temporarily stop his offensive, so we looked to improve his boosted attacks in general to make it worth charging. This is especially true for Super Art level 1 and level 2, which will give him situations and combo damage previously unattainable. Ryu players will now see better rewards when using these techniques as they require two separate resources (Super Art and Denjin stock)
尽管隆在重击后能持续进攻,但电刃蓄力会迫使他暂时中断攻势。因此我们全面强化了他的强化攻击性能,使其蓄力价值得到提升。尤其是一级与二级超级必杀技,现在能创造以往无法实现的战局衔接与连段伤害。隆的使用者如今运用这些技术时将获得更丰厚的回报——毕竟它们需要消耗超级必杀技与电刃层数这两种独立资源。
Changes  变更点
Adjustment Details  调整详情
Jumping Attacks (Modern Controls)
跳跃中攻击(现代操作模式)
Standing Medium Punch  站立中拳
Crouching Light Kick  蹲轻脚
Crouching Medium Punch  蹲中拳
Jumping Heavy Kick  跳跃重踢
Senpu-kyaku (→ + Heavy Kick)
旋风脚(→ + 重踢)
Heavy Shoryuken (→↓↘ + Heavy Punch)
重升龙拳(→↓↘ + 重拳)
Normal Hadoken (↓↘→ + Punch)
普通波动拳(↓↘→ + 拳键)
Normal Denjin Charge Hadoken (↓↘→ + Punch)
常规电刃波动拳(↓↘→ + 拳)
Overdrive Hadoken (↓↘→ + Two Punch)
过载波动拳(↓↘→ + 双拳键)
Overdrive Denji Charge Hadoken (↓↘→ + Two Punches)
超必杀技·电刃波动拳 (↓↘→ + 双拳)
Overdrive Aerial Tatsumaki Senpu-kyaku (Senpu-kyaku Cancel) (→ + Heavy Kick > ↓↙← + Two Kicks)
超必杀技·空中龙卷旋风脚(旋风脚取消)(→ + 重踢 > ↓↙← + 双踢)
SA1 Shunku Hadoken (↓↘→↓↘→ + Punch)
SA1 闪波动拳 (↓↘→↓↘→ + 拳)
SA1 Denjin Charge Shinku Hadoken (↓↘→↓↘→ + Punch)
SA1 电刃蓄力真·波动拳 (↓↘→↓↘→ + 拳)
SA2 Normal/Denjin Charge Shin Hashogeki (↓↙←↓↙← + Punch) 
SA3/CA Shin Shoryuken (↓↘→↓↘→ + Kick) 

Frame Data  帧数