Ward  眼位

From League of Legends Wiki, LoL Wiki
Jump to navigation Jump to search

A ward is a deployable unit that removes the Fog of War over the surrounding area.
守卫是一个可部署的单位,可以清除周围区域的战争迷雾。

Fog of War  战争迷雾
Ward revealing the Fog of War
揭示战争迷雾的守卫

Types of Ward[edit | edit source]
守卫类型编辑 | 编辑源代码

Classic Totem Ward  经典图腾守卫
Totem Ward e
图腾守卫 e

Grants sight over the surrounding 900 units.
在周围 900 单位范围内提供视野。


Life Span:   生命周期:

90 – 120 (based on average of all champion levels) seconds for An icon for the item Stealth Ward Stealth Ward
90 - 120(基于所有英雄平均等级)秒,适用于 An icon for the item Stealth Ward 隐形守卫

Limit:   数量限制:

3 Placed, shared with Stealth Wards, increases by 1 with An icon for the item Vigilant Wardstone Vigilant Wardstone
3 个,与 隐形守卫共享,使用 An icon for the item Vigilant Wardstone 警戒石可增加 1 个

Visible:   可见性:

Becomes stealthed after 2 seconds of placement.
放置 2 秒后进入隐形状态。

Health:   生命值:

3

Bounty:   赏金:

An icon representing Gold 10

Source:   来源:

An icon for the item Stealth Ward Stealth Ward
隐形守卫

Classic Control Ward  经典控制守卫
Reveal and Disable  显示和禁用
Reveal  显示
Control Ward e
控制守卫 e

Grants sight over the surrounding 900 units. Cannot have its sight disabled. Its sight also:
在周围 900 单位范围内提供视野。无法禁用其视野。其视野还:

  • Reveals and disables enemy wards.
    揭示并 禁用敌方守卫。
  • Reveals enemy stealthed traps.
    显示隐藏的敌方陷阱。
  • Reveals Camouflaged champions.
    显示隐身的敌方英雄。

It is also exposed to enemies while it is revealing one of the above stealthed units, or granting vision of a An icon for Illaoi's ability Prophet of an Elder God Tentacle.
在显示上述隐身单位或提供某个触手的视野时,守卫本身也会暴露在敌人视野中。

Life Span:   生命周期:

Indefinite   无限制

Limit:   限制:

1 Placed, increases by 1 with An icon for the item Vigilant Wardstone Vigilant Wardstone
1 个,通过 An icon for the item Vigilant Wardstone 警戒守望石增加 1 个

Visible:   可见:

Yes   

Health:   生命值:

4, regenerates after 6 seconds of not being attacked.
4,在 6 秒内未受到攻击时恢复。

Bounty:   赏金:

An icon representing Gold 30 and 38 – 8.28 (based on sharing champions) Experience
An icon representing Gold 30 和 38 - 8.28(基于共享英雄)经验

Source:   来源:

An icon for the item Control Ward Control Ward
An icon for the item Control Ward 控制守卫

Classic Stealth Ward  经典隐形视野守卫
Stealth Ward e
隐形守卫 e

Grants sight over the surrounding 900 units.
在周围 900 单位范围内提供视野。


Life Span:   生命周期:

150 seconds   150 秒

Limit:   放置限制:

3 Placed, shared with Totem Wards, increases by 1 with An icon for the item Vigilant Wardstone Vigilant Wardstone
3 个,与 图腾守卫共享,使用 An icon for the item Vigilant Wardstone 警戒石 wardstone 可增加 1 个

Visible:   可见:

Becomes stealthed after 1 second of placement.
放置 1 秒后进入隐形状态。

Health:   生命值:

3

Bounty:   赏金:

An icon representing Gold 30

Source:   来源:
Classic Farsight Ward  经典先知守卫
Farsight Ward e
远视守卫 e

Grants sight over the surrounding 500 units. Untargetable to allies.
在周围 500 单位范围内提供视野。不可被己方单位选中。


Life Span:   生命周期:

Indefinite   无限期

Limit:   限制:

No Limit   无限制

Visible:   可见性:

Yes   

Health:   生命值:

1

Bounty:   赏金:

An icon representing Gold 15

Source:   来源:

An icon for the item Farsight Alteration Farsight Alteration
洞察之石(远视)

Classic Effigy  经典幻象
Effigy e
幻象 e

Grants sight over the surrounding 900 units. Cannot have its sight disabled. Is also a clone. Reacts to nearby enemy champions with mutual vision.
在周围 900 单位范围内提供视野。视野不可被禁用。同时也是一个 克隆。对附近的敌方 英雄具有相互 视野。


Life Span:   生命周期:

130 – 280 (based on level) seconds for An icon for the item Scarecrow Effigy Scarecrow Effigy
基于等级的 130 - 280 秒持续时间的 An icon for the item Scarecrow Effigy 稻草人伪装

Limit:   限制:

No Limit   无限制

Visible:   可见:

Yes   

Health:   生命值:

1

Bounty:   赏金:

An icon representing Gold 3 and 38 – 8.28 (based on sharing champions) Experience
An icon representing Gold 3 和 38 - 8.28(基于共享的英雄)经验

Source:   来源:

An icon for the item Scarecrow Effigy Scarecrow Effigy
An icon for the item Scarecrow Effigy 稻草人替身

Featured Game Modes  特色游戏模式

General[edit | edit source]
常规编辑 | 编辑源代码

  • A ward's vision does not extend over terrain unless otherwise stated.
    除非特别说明,守卫的视野范围不会穿越地形。
  • Placing a ward while at its limit will replace your earliest respective placed ward of its type.
    当放置的守望者数量达到上限时,系统将自动替换掉该类型最早放置的守望者。
  • The sight from wards is classified as allied vision, and will be lost while under the effects of Nearsight. This includes wards that you placed.
    来自守卫的视野被归类为友军视野,在 近视效果下将会消失。这包括你所放置的守卫。
    • Newly set wards are not visible nor audible to nearsighted units outside of their proper sight radius.
      新放置的守望者对于视距范围之外的近视单位是不可见且无声的。
  • Nearsight prevents the unit from being able to reveal stealthed wards and traps.
    近视阻止单位揭示隐形的守望者和陷阱。
  • Attacking any visible ward, or using the Enemy Vision or Generic pings near one within 10 seconds of placement, grants An icon representing Gold 5. This gold is removed from the ward's total bounty and cannot be regained if the ward regenerates health (such as in the case of Control Wards).
    攻击任何可见的守望者,或在放置后 10 秒内在其附近使用"敌人视野"或"通用"信号,会获得 5 金币。这部分金币从守望者的总赏金中扣除,且如果守望者可以再生生命值(例如控制守望者的情况),这部分金币将无法再次获得。
  • The mutated An icon representing Scryer's Bloom Scryer's Bloom on An icon representing Chemtech Drake Chemtech Rift reduces the health of wards it reveals to 1.
    变异的侦查之花在化技地裂谷上会将它所揭示的守望者生命值降至 1。
  • An icon representing Deep Ward Deep Ward empowers Stealth and Totem Wards with increased health and duration when they are placed in the opposing team's jungle or in the river.
    An icon representing Deep Ward 能够增强 守卫的生命值和持续时间,当它们被放置在敌方野区或河道中时。
  • As of V7.16, passively-generated one-use on-hit effects such as Energized, An icon for Sona's ability Power Chord Power Chord or An icon for Caitlyn's ability Headshot Headshot, will not be consumed when attacking wards. Some cases were not added until later and other missing cases should be reported as a bug.
    在 V7.16 版本中,被动生成的一次性触发效果,如 An icon for Sona's ability Power ChordAn icon for Caitlyn's ability Headshot ,在攻击守卫时将不会被消耗。某些情况未立即添加,其他缺失的情况应该被报告为 bug。
    • Activated on-hit effects and attack resets, such as An icon for Blitzcrank's ability Power Fist Power Fist and An icon for Jayce's ability Hyper Charge Hyper Charge, will still be consumed as the player is choosing to prime them.
      主动触发的攻击效果和攻击重置,如 An icon for Blitzcrank's ability Power FistAn icon for Jayce's ability Hyper Charge ,仍将被消耗,因为玩家是选择主动触发它们。
    • An icon representing Nami Nami's An icon for Nami's ability Tidecaller's Blessing Tidecaller's Blessing will not be consumed when attacking wards.
      An icon representing NamiAn icon for Nami's ability Tidecaller's Blessing 在攻击守卫时不会被消耗。
    • An icon representing Thresh Thresh's An icon for Thresh's ability Flay Flay will also not reset the bonus damage when attacking wards.
      塔森的【Flay】攻击守卫时也不会重置额外伤害。
  • If more than one allied champion is involved in the kill, only the killer earns the An icon representing Gold Gold bounty. This is unless another ally is granting vision with a Sweeper Drone, An icon for the item Control Ward Control Ward, An icon representing Scryer's Bloom Scryer's Bloom or An icon for the item Umbral Glaive Umbral Glaive, in which case both receive the full An icon representing Gold Gold bounty.
    如果有多名友军参与击杀,只有击杀者获得金币赏金。除非另一名友军正在使用【探测器无人机】、【控制守卫】、【先知之花】或【暗影利刃】提供视野,此时两名玩家都将获得全额金币赏金。
  • As of V12.22, allied wards that have a set duration appear withered on the minimap, whenever their remaining duration reaches a third of its total.
    在 V12.22 版本中,具有固定持续时间的友军守卫在小地图上将显示衰落状态,当剩余持续时间达到总持续时间的三分之一时。
  • An icon for the item Stealth Ward Stealth Ward trinkets reach the break-even point between Totem Ward duration and charge regeneration time at Level 18. At this level it is possible to always have another charge ready to use when the last ward placed with the trinket has expired of natural causes.
    【隐形守卫】饰品在 18 级时达到图腾守卫持续时间和充能恢复时间的平衡点。在这个等级,可以在上一个饰品放置的守卫因自然原因过期时,随时准备另一个充能。
    • At level 1 An icon for the item Stealth Ward Stealth Ward only has an uptime of 37.5% (90s duration, 240s recharge).
      在第 1 级时, An icon for the item Stealth Ward 隐形守卫的可用时间仅为 37.5%(90 秒持续时间,240 秒冷却)。

Ward Timers[edit | edit source]
守卫计时器编辑 | 编辑源代码

Ward Timer (full)  守卫计时器(完整)

 Edit   编辑

  • A timer for the exact remaining duration of an enemy ward appears after any ally attacks it, uses any Regular ping or the Enemy Vision ping near it within 10 seconds of an enemy placing it, or an ally revealing it or triggering the An icon representing Sixth Sense Sixth Sense rune against it.
    当任何队友对其发动攻击,在敌人放置 ward 后 10 秒内使用常规或敌方视野 ping,或者队友 揭示它或触发 An icon representing Sixth Sense 第六感符文时,该敌方 ward 的精确剩余持续时间的 计时器就会出现。
    • If the duration of the ward is indefinite, the timer will display as always full.
      如果 ward 的持续时间是无限的,计时器将始终显示为满格。

  • Ward timers may last for the ward's full duration. However, the timer immediately disappears if the ward is both a) visible and b) expires, is destroyed by an ally, or is replaced by an enemy.
    Ward 计时器可能会持续整个 ward 的持续时间。但是,如果 ward 同时满足以下两个条件,计时器会立即消失:a)可见,且 b)过期、被队友摧毁或被敌人替换。
    • Both conditions must be met in order to acquire information about the ward's actual existence or absence.
      只有同时满足这两个条件,才能获取关于 ward 实际存在或不存在的信息。
  • Ward timers behave differently when their indicated ward is replaced (e.g. due to the enemy reaching their ward limit upon placing a new ward), depending on the ward's stealth/visibility type.
    当指示的守卫被替换时(例如敌方达到守卫放置上限而放置新的守卫),守卫计时器的行为会根据守卫的隐身/可见性类型而有所不同。
    • Timers on replaced stealthed wards will remain for their full duration, unless the ward, in its assumed location, would be otherwise revealed through any means (e.g. Control Wards, Sweeper Drones, An icon representing Scryer's Bloom Scryer's Bloom, An icon for the item Umbral Glaive Umbral Glaive's Blackout, etc.)
      被替换的隐身守卫的计时器将保持完整持续时间,除非该守卫在其假定位置会被任何方式 发现(例如 控制守卫、 扫描无人机、 An icon representing Scryer's Bloom 先知之花、 An icon for the item Umbral Glaive 暗影利刃的黑暗效果等)。
    • Timers on replaced non-stealthed wards will remain until your team acquires any form of sight of their assumed location's Fog of War (including effects that would reveal the ward).
      被替换的非隐身守卫的计时器将保持,直到你的队伍获得其假定位置战争迷雾中的任何形式的 视野(包括可以揭示守卫的效果)。
  • A ward timer hides if the ward is revealed and allies gain persistent sight of the ward itself, such as through standard sight, unobstructed vision, or a placed Control Ward. If sight of a ward that already had a timer is lost again, the ward timer for that specific ward will re-appear, denoting its correct duration.
    如果守卫被发现,并且队友通过 标准视野、 无遮挡视野或放置的 控制守卫获得了持续的视野,守卫计时器将会隐藏。如果再次失去对已有计时器的守卫的视野,该特定守卫的计时器将重新出现,标记其正确的持续时间。
  • A ward timer also temporarily hides when a visible unit stands on top of it, for game clarity reasons.
    出于游戏清晰度的原因,当一个可见单位站在守卫上方时,守卫计时器也会暂时隐藏。


Ward Skins[edit | edit source]
守卫皮肤编辑 | 编辑源代码

Strategy[edit | edit source]
策略编辑 | 编辑源

Placing wards  放置守卫
  • A ward placed near the outside of a brush will not grant vision over the area it covers. Placing a ward inside of the brush will grant vision of the brush as well as the surrounding area.
    放置在草丛外围的 守卫将无法提供草丛区域的视野。只有将守卫放置在草丛内部,才能获得草丛及周围区域的视野。
  • Placing wards near objectives or critical pathways on the map such as An icon representing Dragon Dragon pit, An icon representing Baron Nashor Baron pit, and entrances to the jungle grant valuable information.
    在目标区域或地图上的关键路径(如 An icon representing Dragon 龙坑、 An icon representing Baron Nashor 男爵坑以及通往野区的入口)附近放置视野可以获得宝贵的情报。
  • Targetable allied wards can be targeted by An icon representing Teleport Teleport, An icon representing Briar Briar's An icon for Briar's ability Head Rush Head Rush, An icon representing Jax Jax's An icon for Jax's ability Leap Strike Leap Strike, An icon representing Lee Sin Lee Sin's An icon for Lee Sin's ability Safeguard Safeguard, and An icon representing Senna Senna's An icon for Senna's ability Piercing Darkness Piercing Darkness. Note that doing so will expose the ward for 2 seconds. Teleport's channel will instead continually refresh the exposure until the channel completes.
    可被指定的友方视野可以被 An icon representing Teleport 传送、 An icon representing Briar 布莱尔的 An icon for Briar's ability Head Rush 冲刺、 An icon representing Jax 杰克斯的 An icon for Jax's ability Leap Strike 跳跃打击、 An icon representing Lee Sin 李青的 An icon for Lee Sin's ability Safeguard 保护、 An icon representing Senna 塞娜的 An icon for Senna's ability Piercing Darkness 穿透黑暗等技能指定。请注意,这样做会让视野 暴露 2 秒。传送的引导将会持续刷新暴露状态,直到引导完成。
Removing and Disabling wards
移除和禁用视野
  • Control Wards reveal and disable other wards within their Sight.
    控制性视野可以显示并 禁用其 视野范围内的其他视野。
  • Sweeper Drones will reveal and disable stealthed wards within its radius, and highlight non-stealthed wards as a red silhouette. Note that the drone can see into brush and over terrain.
    范围内的清扫无人机将会显示并破坏隐形守卫,并将非隐形守卫标记为红色轮廓。请注意,无人机可以看穿草丛和地形。
  • An icon for the item Umbral Glaive Umbral Glaive's passive, Blackout, triggers when a ward or stealthed trap is nearby. While it is active, you disable all nearby wards and expose nearby stealthed wards and traps. Unlike a Sweeper Drone, Blackout does not allow you to see over terrain or highlight other unseen units.
    乌玛尔利刃的被动技能"黑暗遮蔽"会在附近存在守卫或隐形陷阱时触发。在激活状态下,你会破坏附近的所有守卫并暴露附近的隐形守卫和陷阱。与清扫无人机不同,黑暗遮蔽无法看穿地形或高亮其他未被发现的单位。
  • An icon representing Scryer's Bloom Scryer's Bloom grants vision of wards hit for 12 seconds.
    侦察之花会使击中的守卫在 12 秒内处于可视状态。
  • Wards take 1 damage when hit by a basic attack, regardless of the attack's damage or on-hit effects.
    守卫在受到基础攻击时会损失 1 点生命值,无论攻击的伤害或攻击附加效果如何。
  • As of V6.13, attacking a ward will not classify you as entering combat. For example, you will retain the bonus movement speed from An icon for the item Mobility Boots Mobility Boots, An icon representing Relentless Hunter Relentless Hunter, and abilities such as An icon representing Taliyah Taliyah's An icon for Taliyah's ability Rock Surfing Rock Surfing.
    截至 V6.13 版本,攻击守卫不会使你进入战斗状态。例如,你仍然会保持移动靴、迅猛猎手和诸如塔莉亚岩石冲浪等技能带来的额外移动速度。
  • When a ward is killed, times out or is replaced, it leaves behind Ward rubble for 5 minutes. This can be used to gain knowledge of the enemy's warding habits.
    当一个守卫被摧毁、超时或被替换时,它会在原地留下 5 分钟的守卫碎片。这可以用来了解敌人的插眼习惯。
    • The rubble's transparency increases overtime.
      守卫碎片的透明度会随时间逐渐增加。

Trivia[edit | edit source]  琐事编辑|编辑源代码

  • When a An icon for the item Control Ward Control Ward has been alive for more than 2 minutes and 30 seconds, it will automatically gain the following buff:
    当一个 An icon for the item Control Ward 控制守卫存在超过 2 分 30 秒后,它将自动获得以下增益:
    • Distinguished Order of Ward Longevity and Health: Perhaps this ward has been protected. Perhaps it has merely sat in a disused lane. Whatever the case, it has persisted for eons in ward years and joins an ancient regal order of Wards that have lasted a really really really long time.
      守卫寿命与健康荣誉勋章:也许这个守卫曾经得到保护。也许它仅仅是静静地躺在一个废弃的线道上。不管是哪种情况,按照守卫的年代来看,它已经存在了数个纪元,并加入了那些存活极其久远的古老高贵守卫阶级。

Media[edit | edit source]  媒体编辑 | 编辑源代码

Patch History[edit | edit source]
补丁历史记录编辑 | 编辑源代码

V25.S1.1
V14.19
  • Removed: Killing a Totem Ward no longer grants 40 XP.
    移除:杀死 图腾守卫不再获得 40 点经验。
  • Removed: Killing a Stealth Ward no longer grants 40 XP.
    移除:杀死 隐形守卫不再获得 40 点经验。
  • Removed: Killing a Farsight Ward no longer grants 20 XP.
    移除:杀死 远视守卫不再获得 20 点经验。
V13.4
  • Wards now display new, dynamic indicators when placing them. The indicators show targeted location, placement location, and whether the locations are valid or not, at all points of the map.
    现在放置守卫时,会显示新的动态指示器。指示器将展示目标位置、放置位置,并在地图的任何位置标明这些位置是否有效。
    • This overrides previous behavior of only a generic indicator being shown when targeting brush or not.
      这取代了之前仅在针对草丛或其他区域时显示通用指示器的行为。
    • The effect of the existing targeting indicator visual for brushes is virtually unchanged, but its visual has been updated to match the new ones.
      现有的草丛目标指示器视觉效果基本保持不变,但其视觉样式已更新以匹配新的指示器。
V12.22
  • Ward Timers: Pinging a ward within the lasts 10 seconds of an enemy placing it, or attacking it, will now cause an accurate timer for that ward to appear until it is destroyed or has expired.
    • New ward visuals are now displayed on the minimap that will indicate when wards are close to expiring. They will change appearance when wards reach a third of their remaining duration.
V10.25
V10.23
V9.23
V8.4
V8.2
V7.22
V6.22
V5.22
V5.5
  • New Effect: Now have spawn and death animations to provide better feedback.
V5.3
V4.20
V4.11
V4.9
  • The icon above a Sight Ward is now larger and green.
V4.5
V3.14
V1.0.0.146
  • Now displays a targeting indicator when placing a ward inside a bush.
V1.0.0.125
  • Will now properly update the map icons for creep camps.
V1.0.0.123
  • Using An icon representing Teleport Teleport on a ward will no longer reveal the ward through Fog of War to enemies. Only Teleport's animation is visible.
  • Attack-move will now target visible wards.
V1.0.0.121
  • Wards can now be targeted by An icon for Jax's ability Leap Strike Leap Strike and An icon for Katarina's ability Shunpo Shunpo specifically (reverting last patch's change on these abilities only), but this will reveal the ward for 2 seconds.
  • New Effect: An icon representing Teleport Teleporting to a ward will now reveal the ward to enemies. Teleport will make the ward invulnerable, however.
V1.0.0.120
  • Removed: Wards are no longer classified as minions for targeting purposes. For example, they will no longer block An icon representing Rammus Rammus' An icon for Rammus's ability Powerball Powerball or intercept skill shots.
V1.0.0.112
  • Stacks per slot increased to 5 from 3.
V1.0.0.111
V1.0.0.108
  • Wards can no longer be affected by Heals.
  • Wards now have 3 health and take 1 damage from basic attacks.
V1.0.0.101
  • Wards now show their remaining duration in their mana bar.
V1.0.0.96
V1.0.0.52
May_9,_2009_Patch

References[edit | edit source]
参考资料编辑 | 编辑源代码