Pets  宠物

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"Pet" redirects here. See also: Champion summoned units and Pet champions.
"宠物"重定向至此。另请参见:英雄召唤单位和宠物英雄。

A pet is a type of champion summoned unit. Champions have the ability to summon these artificially intelligent units to assist them on the battlefield.
宠物是一种由英雄召唤出的单位。 英雄能够召唤这些具有人工智能的单位来在战场上辅助自己。

There are three classifications of pets based on their control capacity:
根据控制能力,宠物可分为三类:

  • Controllable (i.e An icon representing Ivern Ivern's An icon for Ivern's ability Daisy! Daisy) - The pet does not have jurisdiction over its actions. Only the owner has the power to input commands such as attacking a target or moving to a location in order to force it to act. Most of the pets of this type have a leash range, more appropriately called a control range, which is a boundary they cannot physically pass and will always blink back to their owner if attempted so.
    可控制的(例如 An icon representing Ivern 艾翁的 An icon for Ivern's ability Daisy! 戴西)- 宠物无法自主行动。只有主人能够输入命令,如攻击目标或移动到某个位置以强制其行动。这类宠物大多有一个牵引范围,更准确地说是控制范围,这是它们不能物理穿越的边界,如果尝试穿越,将始终 闪回到主人身边。
  • Uncontrollable (i.e An icon for Illaoi's ability Vessel Spirits pulled by An icon representing Illaoi Illaoi) - The pet is static and incapable of performing actions by themselves nor their owners.
    不可控制的(例如 An icon for Illaoi's ability Vessel 伊洛伊召唤的灵魂)- 这类宠物是静态的,无法由自己或主人执行任何行动。
  • Self-Controlled (i.e An icon representing Kalista Kalista's An icon for Kalista's ability Sentinel Sentinel) - The pet has its own behavior and thrives on instinct, whose power is dependent on gameplay interactions such as detecting or attacking nearby enemies.
    自主控制(例如 An icon representing Kalista 卡莉斯塔 An icon for Kalista's ability Sentinel 的哨兵)- 宠物拥有自身行为和本能,其力量取决于游戏互动,如检测或攻击附近的敌人。

Leash range[edit | edit source]
牵引范围编辑 | 编辑源代码

Some champion pets have a radius relative to their source. What each pet does at max leash range is dependent on a case by case basis, but the most common result is the pet blinks back to the caster's location. The following pets have this mechanic:
一些英雄的宠物具有相对于其源头的半径。每个宠物在最大牵引范围时的行为取决于具体情况,但最常见的结果是宠物会闪现回到召唤者的位置。以下是具有这种机制的宠物:

Game-impacting pets[edit | edit source]
影响游戏的宠物编辑 | 编辑源代码

Clones[edit | edit source]  克隆编辑 | 编辑源代码

A clone is a unit that is considered a champion.
克隆体是被视为 英雄的单位。

Controllable  可控制的
Uncontrollable  不可控制
Self controlled  自控制


Trivia[edit | edit source]  琐事编辑|编辑源代码

A number of cosmetic pets with no gameplay impact exist in the game:
游戏中存在一些没有游戏机制影响的装饰性宠物:

Base Champion[edit | edit source]
基础英雄编辑 | 编辑源代码

Skins[edit | edit source]  皮肤编辑 | 编辑源代码

See Also[edit | edit source]
另请参见编辑 | 编辑源代码